Key Takeaways
- Correct dungeons will return in The Legend of Zelda: Echoes of Knowledge, permitting gamers to discover totally different rooms, clear up puzzles, and problem bosses.
- Zelda would be the predominant playable character for the primary time within the mainline collection, with gamers utilizing the Tri Rod to summon echoes for fight and puzzle-solving.
- Echoes of Knowledge will deliver again classic-style dungeons much like older Zelda entries, providing a mixture of conventional gameplay parts with new options for followers of all ages.
Nintendo has confirmed that correct dungeons will return within the upcoming Legend of Zelda: Echoes of Knowledge. A brand new Zelda recreation is launching on the Nintendo Change later this week, one that can break from custom in a giant approach by having Princess Zelda herself be the principle playable character for the primary time within the mainline collection. The Legend of Zelda: Echoes of Knowledge is a follow-up of types to the 2019 Hyperlink’s Awakening remake, which reimagined the 1993 Recreation Boy traditional with a brand new, toy-like 3D artwork type.
Echoes of Knowledge seems to be like it’s going to comply with the identical blueprint, with Zelda exploring the realm of Hyrule from a top-down perspective on a mission to save lots of Hyperlink utilizing the paranormal Tri Rod. This magic scepter permits gamers to summon “echoes” to battle enemies and bind and transfer objects to resolve puzzles in a way much like final yr’s massively profitable Legend of Zelda: Tears of the Kingdom. Whereas Echoes of Knowledge seems to be to channel parts of the newer Zelda video games, it’s going to additionally name again to the older titles within the long-running Nintendo collection.
This consists of permitting Zelda to discover classic-style dungeons, as Nintendo confirmed that this standard function will return in The Legend of Zelda: Echoes of Knowledge forward of its launch on September 26. In a latest information function, Nintendo answered many questions on Echoes of Knowledge’s gameplay, with one of many final subjects revealing that there will probably be dungeons within the type of older Zelda entries. Gamers must discover totally different rooms of those dungeons, defeat enemies, clear up puzzles, unlock doorways, and problem bosses, all of that are traditional Zelda staples.
Legend of Zelda: Echoes of Knowledge Will Have Basic-Model Dungeons
Dungeons have been part of the Legend of Zelda collection ever because the 1986 unique on the NES, although newer entries have revamped them as a part of a extra open-world framework. Whereas this method has led to nice success with Tears of the Kingdom and Breath of the Wild, there are nonetheless loads of followers preferring the older, linear dungeons of entries like A Hyperlink to the Previous and Twilight Princess.
Developer Grezzo is granting the want to return to extra conventional Zelda dungeons in Echoes of Knowledge, although the introduction of Zelda’s “echo” powers will maintain issues recent by giving gamers extra choices to resolve puzzles and battle enemies. General, The Legend of Zelda: Echoes of Knowledge guarantees to ship a classic-style journey with loads of new methods for followers of all ages when it lastly arrives on the Nintendo Change later this week.